This paper introduces a hybrid predictive model for analyzing and forecasting player performance for the Bilibili Gaming (BLG) team in the League of Legends Pro League (LPL). Using advanced statistical methods, including Bayesian mixed-effects modeling, the study evaluates key in-game metrics to provide actionable insights for player evaluation and team strategy optimization.
The repo is structured as:
data/raw_data
contains the raw data as obtained from X.data/analysis_data
contains the cleaned dataset that was constructed.model
contains fitted models. other
contains relevant literature, details about LLM chat interactions, and sketches.other/datasheet
contains the datasheetpaper
contains the files used to generate the paper, including the Quarto document and reference bibliography file, as well as the PDF of the paper. scripts
contains the R scripts used to simulate, download and clean data.The drafted outline, some of the visualization plot and the figure captions were written with the help of ChatGPT 4. The entire chat history is available in other/llm_usage/usage.txt.
This R project is setup with Positron, the new IDE by Posit PBC. The properties of this project is stored in /renv/settings.json
. We use renv for reproducibility and portability. With the metadata from the lockfile, other researchers can install exactly the same version of every package.
You can run
renv::restore()
to restore the R project emvironment. We also included a .Rproj file for RStudio users. For more information, see this Github Issue and renv.