hoshi10 / OpenSkyscraper

Open source tower simulation game inspired by SimTower, based on SDL, OpenGL and OpenAL. #opentower on freenode.net
https://github.com/fabianschuiki/OpenSkyscraper/wiki
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Smarter rendering of floor item to allow transparency of windows in the sky lobby #2

Closed hoshi10 closed 11 years ago

hoshi10 commented 11 years ago

As discussed in the comments of issue #1, there should be a better way to segment the floor item such that it will not render where there are already building items in place.

Doing this will allow full transparency of the windows in the sky lobby.