This is the experimental restart
branch of OpenSkyscraper.
You are welcome to join in the experiments, put forward suggestions or supply your own experimental code!
After you've cloned the repository, run git submodule update --init .
inside your cloned
repository so the submodules are loaded appopriately.
To build the game, create a directory build
and run $ cmake ..
from within. Check that you have
all the necessary dependencies installed by looking at the CMake output warnings/errors. Once your
system checks out, run $ make
to build, and $ ./OpenSkyscraper
to launch the game. Observe the
game's output carefully as it may contain some hints why stuff isn't working.
At the moment, you need a SIMTOWER.EXE
installed somewhere on your system. The game searches a
number of locations for this file. Check the WindowsNEExecutable.cpp.15, load: from .../SIMTOWER.EXE
lines of output for a list of locations.
Currently we're performing the following experiments and tests:
Application
yields Application.{h|cpp}
.Math::Vector2D
goes into Math/Vector2D.{h|cpp}
.There are some violations of this style left in the source. I'm working on getting rid of them.
General note on source files: Lowercase source files are likely to be outdated and removed in the future. They're probably there because they contain some working code snippet.