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hxhb
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HotPatcher
Unreal Engine hot update manage and package plugin.
https://imzlp.com/posts/17590/
MIT License
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插件是否已经支持了5.4?
#110
wei-kris
opened
1 week ago
0
UE5.1 82.0无法打包Cook动画资产
#109
mimiky
opened
1 month ago
0
c2440 ue5.32 这个怎么修复
#108
GGGHoliday
opened
3 months ago
0
UE5.2.1,HotPatcher 82.0,在ByPatch下单独打包一个Niagara文件报警告
#107
iDearie
opened
3 months ago
1
fix compile error on UE5.4
#106
DudeRenderer
closed
3 months ago
0
HotChunker是否继续维护
#105
hayate0106
closed
3 months ago
1
Fix compile for UE5.4
#104
TroutZhang
closed
1 month ago
3
UE5.3.2 Unlua热更新失效
#103
1134451886
opened
5 months ago
0
Fix Linux DS build for "Plugins\HotPatcher\Source\HotPatcherRuntime\Private\FlibPakHelper.cpp(6,10): error: non-portable path to file '"HAL/PlatformFileManager.h"'; specified path differs in case from file name on disk [-Werror,-Wnonportable-include-path]"
#102
TroutZhang
closed
6 months ago
7
5.2 报错, 未添加默认值
#101
EncodedStar
opened
6 months ago
0
私有submodule怎么获得?
#100
yhyu13
opened
7 months ago
0
发布的时候有进度吗?这样转圈也不知道什么进度了
#99
yingnierxiao
opened
7 months ago
0
5.3.2,当只修改一个蓝图,打patch运行后会崩溃。发现的解决方案是:将引用该AssetItem的上层文件和引用上层文件的Map也加入到打包列表中,可以正常运行
#98
wuchunpeng777
closed
7 months ago
5
能否对UE5.2做下支持?
#97
wanwanyahoo
opened
11 months ago
0
Fix FPackageTracker crashing
#96
stlnkm
opened
1 year ago
0
Fix potential crash
#95
stlnkm
opened
1 year ago
0
Fix compile error
#94
stlnkm
opened
1 year ago
0
修正各Chunk资源互相包含
#93
stlnkm
opened
1 year ago
0
By Patch 打包遇到“__ExternalActors__”资源修改的情况不成功
#92
yaoyutian
opened
1 year ago
0
Mac上打Patch时HotPatcherCommandlet执行完之后UE无法自动退出
#91
Aesma
opened
1 year ago
0
UE5.3这几天就要发布了,支持一下吧,编译很多错误。
#88
scriptkitz
opened
1 year ago
3
v81 使用UE5.0.3 不能编译
#87
yaoyutian
closed
1 year ago
3
call ProcessAsyncTasks instead of pure wait using Sleep
#86
TroutZhang
closed
1 year ago
2
其他插件没有被打包进去
#85
DZTZ
closed
1 year ago
4
v81.0
#84
hxhb
closed
1 year ago
0
修正按Pak导出失败
#83
stlnkm
closed
1 year ago
0
加载Pak包中的材质提示:Texture stream in request failed due to IO error
#82
BPXXX
opened
1 year ago
1
打Patch时候,多个 Chunk 的输出目录不对
#81
Muxczf
opened
1 year ago
0
最新版本的不支持UE5 Nanite和World Partion,请大佬及时解决啊
#80
kouyong
opened
1 year ago
3
新版支持了worldpartition相关的吗?
#79
cyhishere
opened
1 year ago
0
多语言补丁不生效
#78
Jushua-bin
opened
1 year ago
3
v80.1
#77
hxhb
closed
1 year ago
1
请问二进制补丁方案和 Pak 的运行时重组方案,有没有在正式项目中应用呢?
#76
GotGimhong
opened
1 year ago
0
模型nanite后,hotpatcher-80版本打包pak,加载报错
#75
fengdays
closed
5 months ago
2
Mods repositories are empty.
#74
jihwanahn
closed
1 year ago
1
Create c-cpp.yml
#73
baikety
closed
1 year ago
0
v80.0 HotPatcher Modular
#72
hxhb
closed
1 year ago
0
Release v79.0
#71
hxhb
closed
1 year ago
0
UE5.0.2 Version v77.0 热更新上去的pak使用软引用路径找不到资源
#70
jiayueshiliuqi
closed
1 year ago
1
shipping 编译报错 V77.0 UE5.0.3
#69
yajunjiao
closed
1 year ago
1
UE5.0.3默认的第三人称模板,打包关卡出错
#68
livingyang
closed
2 years ago
7
UE5 pak普通地图,挂载正常,但是挂载大世界,打开之后崩溃
#67
VegetableWithChicken
closed
2 years ago
2
Mods 下内容看不到
#66
yajunjiao
closed
2 years ago
1
Feature/chunk priority
#65
stlnkm
closed
1 year ago
0
Feature/chunk priority
#64
stlnkm
closed
2 years ago
2
76.3 ue5.0.3 打包报错
#63
yajunjiao
closed
2 years ago
2
add ue5 wp test project
#62
ctwfei
closed
2 years ago
0
76.3版本支持WP场景打包吗?
#61
ctwfei
opened
2 years ago
5
发布基础版本会一直循环,发布补丁会无法生成release.json文件
#60
gameiw
closed
2 years ago
6
76.2 UE5编译报错
#59
9000miles
closed
2 years ago
1
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