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iChun
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MultiplayerServerPause
Pauses multiplayer servers when all clients are paused
GNU Lesser General Public License v3.0
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Forge, 1.20.1 - Paused server causes clients to time out
#18
Roadhog360
opened
4 months ago
3
Added Traditional Chinese (zh_tw.json)
#17
yichifauzi
closed
3 months ago
0
Serious bug on Fabric 1.20.1 that permanently corrupts the server
#16
NovaViper
closed
7 months ago
3
Error opening MC server
#15
13947312448
closed
8 months ago
1
1.20.1 does not work on server
#14
HateAndLoveModding
closed
6 months ago
3
It has bugs that cause me to not be able to enter my friend's world, here are the screenshots
#13
yzmyly
opened
9 months ago
5
Create zh_cn.json
#12
ArchiDreamZ
closed
10 months ago
0
Suggestion: Add config to disable pausing of server when all players are paused
#11
iChun
closed
10 months ago
1
Players still tick on the server when server is paused.
#10
iChun
closed
10 months ago
0
"pauseWhenNoPlayers" shows last player to log off as still logged in on the server selection screen
#9
MsWolphie
closed
10 months ago
2
Server Crash (Fabric 0.15.1, MC 1.20.1)
#8
xllifi
closed
10 months ago
2
[Modpack] 1.18.2 seems to randomly crash on entity tick, stacktrace lists this mod
#7
xFirefalconx
closed
10 months ago
2
Announce when a new player pauses/unpauses the game.
#6
iChun
closed
10 months ago
1
crash when opening escape menu
#5
merasmus44
closed
1 year ago
1
Create fr_fr.json
#4
Calvineries
closed
10 months ago
0
[Bug] Phantoms appear if server is paused long enough
#3
RedSnt
closed
1 year ago
1
Does this work with LAN worlds?
#2
HacoKavanah
closed
2 years ago
2
Crash on server load on 1.16
#1
gglobensky
closed
2 years ago
2