Closed EricBeetsOfficial-Opuscope closed 1 year ago
It's look like you found a real bug. It's not in a precision. Something wrong when it break into monotone polygons. I will try to fix this. https://youtu.be/ZFGDQYUiiL8 Thanks for the test.
That's it. The issue was in tetragon contain method. I supposed that it is only convex case is possible. Now it support both concave and convex. So version 0.0.5 is a new version with this patch. And again thanks for this test case.
Thanks a lot for the fix, the 0.0.5 works fine !
Thank you again !
Hi there,
First of all, thank you for your great job. I have a strange behaviour with a set of data (based on the TriangulationDebug sample). Using those points:
the triangulation freezes but, with those points:
the triangulation works. Its look like a float precision issue ?! What do you think ?
Regards, Eric