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HeroesPowerPlant
Level editor for Sonic Heroes (PC, GameCube, XBOX, PS2) and Shadow the Hedgehog (GameCube, XBOX, PS2). Integrates editors for various file types with a 3D view of the stage.
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Fixing air flame base floors
#19
Muzzarino
closed
2 years ago
0
Update Object1181_Celestial.cs
#18
Muzzarino
closed
4 years ago
0
Update LayoutEditorFunctions.cs
#17
Muzzarino
closed
4 years ago
0
Additive light effects
#16
Muzzarino
closed
4 years ago
0
Special object effects
#15
Muzzarino
closed
2 years ago
0
shadow: add missing vehicle value in enum
#14
dreamsyntax
closed
4 years ago
0
Shadow: Trigger Skybox Misc Bytes, Debug objects, Labels Env Weapons
#13
dreamsyntax
closed
4 years ago
0
Shadow Misc Bytes (Round 4: All remaining objects)
#12
dreamsyntax
closed
4 years ago
0
Shadow Misc Bytes (Round 3: Type Stub Remaining Objects & More Definitions)
#11
dreamsyntax
closed
4 years ago
1
Shadow Misc Bytes (Round 2: Lots of Objs)
#10
dreamsyntax
closed
4 years ago
0
Celestials are additive
#9
Muzzarino
closed
4 years ago
0
Add miscbyte defs for all enemy objs for shadow
#8
dreamsyntax
closed
4 years ago
0
Found that multi-player forest spline header
#7
Muzzarino
closed
4 years ago
0
Heroes Power Plant Does Not Launch (Since 0.8.4)
#6
Sewer56
closed
4 years ago
0
Y-Aspect take 2
#5
Muzzarino
closed
5 years ago
0
Y-Aspect
#4
Muzzarino
closed
5 years ago
0
Add Tab Control to Layout Editor & Temporary 'C-Drop' Button
#3
dreamsyntax
closed
5 years ago
0
Rename HeroesPowerPlant.Config => HeroesPowerPlant.ConfigEditor
#2
Sewer56
closed
6 years ago
0
Fix OOTB Compile Issues, Integrate HeroesONE-R, Reloaded-GUI MainScreen
#1
Sewer56
closed
6 years ago
0
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