KIS introduces new gameplay mechanics by adding a brand new inventory system and EVA usables items as tools. You want to build a rover on Duna from scratch? Or you've forgot to attach a solar panel to the planetary station? With KIS it's not a problem!
The mod offers container parts of various size to deliver spare parts to the orbit or at the construction site.
Kerbals now have own backpack to hold small items, and some of them can be equipped on the model. AR goggles? Fancy hat? Or, maybe, a completely new helmet?! It's all possible now!
With special tools (provided by the mod) kerbals now can modifying teh existing vessels by adding or removing parts. It's even possible to build a whole new vessel from scratch!
* Goggles, hats and helmets are provided by the third-party mods. E.g. "Kerbal Props".
TweakScale
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You can support this and the other of my mods on Patreon. This is where I post my ideas, prototypes and the features development progress.
If you want doing EVA comfortably, you really should consider adding these mods as well:
GameData
folder.
ModuleManager
and CommunityCatgeoryKit
. If your game has better versions, do not overwrite!LICENSE.md
file must be located at <game root>/GameData/KIS/LICENSE.md
.remove_fun_part_patch.txt
in the mod's folder.remove_fun_part_patch.cfg
.GameData
folder).Ask questions and propose suggestions on the forum.
To start your local building environment read BUILD.md.
If you're going to make a pull request, please, read the code rules first. Changes that don't follow the rules will be rejected.