issues
search
iigorr
/
pgn.net
Portable Game Notation (PGN) implementation in .NET
Other
33
stars
24
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
can you link to the dotcore fork in your README?
#22
pracplayopen
opened
1 year ago
0
pgn.net dotnet-core solution file
#21
pracplayopen
closed
1 year ago
1
Any interest in PGN.NET Core?
#20
teodoran
opened
5 years ago
3
FEN tag is lost in game.ToString()
#19
oulenspiegel
opened
7 years ago
4
Error in pgn with "old notation"
#18
osotorrio
opened
7 years ago
7
Fix BoardSetup indexer bug
#17
Yokomojamo
closed
8 years ago
1
Notification while reading files
#16
mwo-dk
opened
8 years ago
0
Move.Piece difference between simple move and capture
#15
Antaniserse
closed
9 years ago
1
Reading large files
#14
mwo-dk
closed
9 years ago
6
Accessing Header Fields
#13
iigorr
closed
9 years ago
3
pawn capturing move is interpreted as a move by bishop
#12
werenskjold
closed
9 years ago
1
Moveformatter uses capital B whenpawn on b-file captures
#11
Fredrik-Lindner
closed
10 years ago
13
Castle should use the letter O rather than the digit 0
#10
Fredrik-Lindner
closed
10 years ago
1
How do I implement this in my project?
#9
kleelof
closed
10 years ago
2
Implement optional reader-encodings.
#8
iigorr
opened
11 years ago
0
Formatting Options
#7
iigorr
opened
11 years ago
0
Implement Forsyth-Edwards Notation (FEN) recognition
#6
iigorr
closed
10 years ago
0
Add support for enhancedpgn time annotations
#5
iigorr
opened
11 years ago
0
Iterations over Moves should be possible
#4
iigorr
closed
11 years ago
1
nice default ToString values for pgn.Data project.
#3
iigorr
closed
11 years ago
1
Make GameResult an Enum
#2
iigorr
closed
11 years ago
1
Reduce user facing types
#1
iigorr
closed
11 years ago
1