iimachines / Maya2glTF

Maya to glTF 2.0 exporter
MIT License
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GLTF2 Importer #116

Open fire opened 4 years ago

fire commented 4 years ago

I had a lot of luck reversing the polarity and doing this for the Godot importer to be an exporter.

What do you think about making this a gltf2 importer too?

ziriax commented 4 years ago

That would be great, but I have way too much other work on my plate right now :(

fire commented 4 years ago

Can you describe a rough sketch how to do this? Not sure but it seems possible.

ziriax commented 4 years ago

I guess an importer would be easy, since Maya is so powerful, it can easily express the limited subset of features that GLTF exposes.

Of course ideally we would like a round trip importer: when exporting the imported GLTF again, you get the same file (modulus some ordering). But that's another step.

fire commented 4 years ago

I might look into this on my breaks. I'll wait till 1.0 is out though.

Edited:

Meaning develop is merged into master.

ziriax commented 4 years ago

Nice! I'm not planning any changes anymore to the 1.0 rc3, just bug fixes that comes in. So this will become 1.0 in a week or so.

On Wed, Jul 22, 2020 at 5:24 PM K. S. Ernest (iFire) Lee < notifications@github.com> wrote:

I might look into this on my breaks. I'll wait till 1.0 is out though.

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