issues
search
ikskuh
/
zig-opengl
OpenGL binding generator based on the opengl registry
European Union Public License 1.2
103
stars
16
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
simple url fix
#17
terraquad
closed
1 month ago
0
`Something#ubv`-style functions should not require null-terminated pointers
#16
jayschwa
opened
6 months ago
0
Make it accessible from build.zig (like Snektron/vulkan-zig)
#15
terraquad
closed
8 months ago
3
NET 7.0
#14
nathany
closed
1 year ago
1
Remove no longer needed `FnPtr`, short `FunctionPointer` definition
#13
BratishkaErik
closed
1 year ago
1
Update @ptrCast uses to infer result type
#12
Game4all
closed
1 year ago
0
Set unreachable to unloaded functions in release mode
#11
astral-shining
closed
1 year ago
0
README: Link to mach-glfw example
#10
slimsag
closed
2 years ago
0
Clarify license for generated code
#9
jcmoyer
closed
2 years ago
2
Make it compatible with self-host compiler
#8
maxzhao
closed
2 years ago
1
Changes to function pointers for self-hosted Zig
#7
mohamedmoussa89
closed
2 years ago
0
Update to dotnet 6.0, fix an issue with test and add mach-glfw example
#6
ArtemisX64
closed
2 years ago
0
`c_void` -> `anyopaque` and update exports
#5
Gaulm
closed
2 years ago
0
Change `log.emerg` to `log.err`
#4
Gaulm
closed
2 years ago
1
Split repo in generator and generated Zig files
#3
fabioarnold
opened
3 years ago
1
Change type to _type in GLDEBUGPROC
#2
desttinghim
closed
3 years ago
3
Type is Used as a Parameter Name
#1
desttinghim
closed
3 years ago
3