Issue page for Distantly Optimized. Downloads too!
To play on 1.20.6, please update your Modrinth Launcher to version 0.7.1 or later.
Distantly Optimized is a modpack featuring Distant Horizions 2.0 and a beta version of Iris, letting you see really, really far, as well as a few shaderpacks that support Distant Horizons, incredible worldgen powered by Tectonic, and some utility mods.
It is designed to be lightweight, work on any server, and update faster than anyone else.
Best part is, it works right out of the box! The only settings you need to worry about are in the main menu of Distant Horizon's settings, accessed by the button to the right of the FOV slider, in the options menu.
With the settings and specs listed below, I had a stable 70 FPS.
You actually dont need a powerful PC to run this, plus you can turn down Distant Horizons quality and render distance settings, as well as shaders.
Features | Distantly Optimized | New Horizons |
---|---|---|
Utilities | Yes | No |
Optimized Config | Yes | No, default config for everything |
Shaders | Yes, 6, all latest versions | Yes, only an outdated verison of Bliss |
Worldgen | Yes, only Tectonic, feels vanilla | Yes, several worldgen mods, does not feel vanilla |
Updates | Yes, updates for new shaders, mods, and mod updates | Yes, does not update often and only updates mods |
Thanks to X0nk for adding Distant Horizions support to Bliss, one of my favorite shader packs! You can find the version included here, which supports Distant Horizons on his Github page: https://github.com/X0nk/Bliss-Shader