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inkle
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ink-unity-integration
Unity integration for the open source ink narrative scripting language.
http://www.inklestudios.com/ink
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Beginner question about reading Unity vars from Ink
#156
papataci
closed
1 year ago
1
If a translation unit has more than one "-> END", then the logic breaks
#155
Ratstail91
closed
1 year ago
1
Question: Could I get all Choices I have choosed in history ?
#154
liu0fanyi
closed
3 years ago
1
Exception: ink save format incorrect, can't load.
#153
RuslanGilyazev
closed
3 years ago
1
Re-enables Ink templating
#152
videlais
closed
2 years ago
0
Conditional choices are not respected.
#151
jenmakesgames
closed
3 years ago
3
CompileInkThreaded was called on a file that is already compiling
#150
1bardesign
closed
1 year ago
2
Fix #133: Included files without ink ext
#149
fantabulous-tech
closed
3 years ago
2
Feature/rebuild to ink library window
#148
fantabulous-tech
closed
3 years ago
1
Array errors while compiling
#147
rhys-vdw
closed
1 year ago
3
Unity Package Manager Git
#146
MylesManT
closed
1 year ago
2
Batch recompile times out on every other Ink file
#145
dcastalia-personal
closed
3 years ago
9
Ink settings being reset
#143
rhys-vdw
closed
1 year ago
4
Allow specifying external functions when using InkEditorWindow
#142
tomkail
opened
3 years ago
0
fixed: ink compiler gets sometimes stuck when starting game
#140
patrickklug
closed
3 years ago
6
Ink library rebuilds on every Unity startup
#139
patrickklug
closed
3 years ago
2
The name 'InkLibrary' does not exist in the current context error when upgrading to 0.9.61 (Unity 2019)
#138
patrickklug
closed
3 years ago
2
Failed assertion on 0.9.60
#137
klootas
closed
3 years ago
8
Import parameters got modified during import
#136
nehvaleem
closed
3 years ago
2
Version mismached
#135
favoyang
closed
3 years ago
0
Demos cannot be loaded in latest version (0.9.5) - installed through OpenUPM
#134
pvanliefland
closed
3 years ago
1
Allow include files that aren't .ink files
#133
tomkail
closed
3 years ago
0
Slight change to OpenUPM instructions
#132
pvanliefland
closed
3 years ago
1
Add more demos?
#131
tomkail
opened
3 years ago
0
Validate the number of parameters in Ink Player Window function calls.
#130
tomkail
opened
3 years ago
1
Renaming ink files doesn't also rename JSON file.
#129
tomkail
opened
3 years ago
0
Fix link syntax in README
#127
rhys-vdw
closed
4 years ago
0
Symlinked README.md not visible in Windows
#126
rhys-vdw
closed
4 years ago
0
Ignore VSCode project (#121)
#125
rhys-vdw
closed
4 years ago
0
Deduplicate readme (#120)
#124
rhys-vdw
closed
4 years ago
0
Force text serialization
#123
rhys-vdw
closed
4 years ago
0
Unity package manager package (#84)
#122
rhys-vdw
closed
4 years ago
8
.vscode folder is not ignored
#121
rhys-vdw
closed
4 years ago
0
Duplicate README file has diverged from original
#120
rhys-vdw
closed
4 years ago
0
Ink compiler appears to be included in Unity builds
#119
rhys-vdw
closed
4 years ago
2
Unity Package Manager support
#118
danielheim
closed
4 years ago
2
Use new Progress API during compilation
#117
joshrickert
closed
1 year ago
2
Sealed classes - why?
#116
nehvaleem
closed
4 years ago
0
Inkplayer Editor Window not displaying content text.
#115
JarrydHuntley
closed
3 years ago
4
Unhandled "collection was modified" error compiling ink files
#114
rhys-vdw
closed
4 years ago
2
Unity 2020 fails using deterministic compilation
#113
klootas
closed
4 years ago
3
Loading .ink files directly
#111
jhocking
closed
4 years ago
7
Fix relative include statements
#110
craigmjohnston
closed
4 years ago
0
Ink recompilation takes a long time in large projects (cross-post)
#109
Liance
closed
4 years ago
6
Compilation logs should point towards the specific file they originated from
#108
tomkail
closed
1 year ago
1
Really simple question, can I make variables local to knots?
#107
wangrogerc
closed
4 years ago
1
Allow ink meta files to track several master files
#106
tomkail
closed
3 years ago
0
Missing Ink's assembly references in VS2017 after updating Unity to 2019.3.12f1.
#105
LostTrainDude
closed
4 years ago
1
Calling tunnels from Story.ChoosePathString()
#104
klootas
closed
4 years ago
1
Story.ChoosePathString() runs the first stitch in the knot when when no matching stitch was found
#103
klootas
closed
4 years ago
2
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