iohao / ioGame

无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动化、分布式的网络服务器;FXGL、Unity、UE、Cocos Creator、Godot、Netty、Protobuf、webSocket、tcp、socket;java Netty 游戏服务器框架;
http://game.iohao.com
GNU Affero General Public License v3.0
893 stars 197 forks source link

Support i18n, such as logs and internal messages #376

Open iohao opened 2 weeks ago

iohao commented 2 weeks ago

Support internationalization, such as logs, messages. This tool will be used internally only.

计划新增支持国际化的工具类,该工具仅用于框架内的日志、内部消息等。

iohao commented 1 week ago
public class DemoApplication {
    public static void main(String[] args) {
        // setting defaultLocale, such as US or CHINA
        Locale.setDefault(Locale.US);
        Locale.setDefault(Locale.CHINA);

        ... start ioGame
    }
}