workflow tool
A tree of Containers is made by adding children to a single root Container using .add_child()
Once a tree is constructed, call .update_structure()
to initialise the tree's knowledge of itself. This identifies leaves, calculates node depth and unique ids, et cetera.
Before a tree is drawn, call .update_geometries()
on the root Container.
Call .update_geometries()
in the window.on_resize()
event
classDiagram
class Container:::styleClass
Container: +string name
Container: +pyglet.window.Window window
Container: +List children
Container: -get_available_size_from_parent() tuple
Container: -get_child_size() tuple
Container: -get_child_position() tuple
Container: +add_child() None
Container: +update_geometries() None
Container: +update_structure() None
callback Container "callbackFunction" "base Container class, not abstract."
class ViewportContainer["ViewportContainer"]
ViewportContainer: +boxer.Camera camera
Container <|-- HSplitContainer
Container <|-- VSplitContainer
Container <|-- ViewportContainer
class Camera["Camera"]
ViewportContainer o-- Camera