ismai117 / kottie

Render After Effects Animations Library - Compose Multiplatform | Inspired by Airbnb/Lottie
Apache License 2.0
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Kottie


Compose Multiplatform animation library that parses Adobe After Effects animations. Inspired by Airbnb/Lottie.


Platform Android Platform iOS Platform JVM Platform Js Platform Js

Kottie


## Getting Started To integrate Kottie into your Kotlin Multiplatform project Add the dependency in your common module's commonMain source set ``` implementation("io.github.ismai117:kottie:latest_version") ``` In Xcode, select “File” → “Add Packages...”
Enter https://github.com/airbnb/lottie-spm.git
## Load Animation Composition Load the animation composition using rememberKottieComposition function. Choose the appropriate specification for loading the composition (File, Url, or JsonString). ```Kotlin var animation by remember { mutableStateOf("") } LaunchedEffect(Unit){ animation = Res.readBytes("files/animation.json").decodeToString() } val composition = rememberKottieComposition( spec = KottieCompositionSpec.File(animation) // Or KottieCompositionSpec.Url || KottieCompositionSpec.JsonString ) ``` ## Display the Animation Display the animation using KottieAnimation composable ```Kotlin MaterialTheme { Column( modifier = modifier.fillMaxSize(), horizontalAlignment = Alignment.CenterHorizontally, verticalArrangement = Arrangement.Center ) { KottieAnimation( composition = composition, progress = { animationState.progress }, modifier = modifier.size(300.dp) ) } } ``` ## Control Animation Playback You can control animation playback by using a mutableStateOf variable to toggle the animation on and off. ```Kotlin var playing by remember { mutableStateOf(false) } val animationState by animateKottieCompositionAsState( composition = composition, isPlaying = playing ) MaterialTheme { Column( modifier = modifier.fillMaxSize(), horizontalAlignment = Alignment.CenterHorizontally, verticalArrangement = Arrangement.Center ) { KottieAnimation( composition = composition, progress = { animationState.progress }, modifier = modifier.size(300.dp) ) Button( onClick = { playing = true } ){ Text("Play") } } } ``` ## Adjusting Speed To change the playback speed of the animation, modify the speed parameter in the animateKottieCompositionAsState function. By default, the speed is set to 1f, indicating normal speed playback. You can increase the speed for faster playback or decrease it for slower playback. ```Kotlin val animationState by animateKottieCompositionAsState( composition = composition, speed = 1.5f // Adjust the speed as needed ) ``` ## Set Iterations By default, the animation plays once and stops (iterations = 1). You can specify the number of times the animation should repeat using the iterations parameter. Alternatively, you can set it to KottieConstants.IterateForever for the animation to loop indefinitely. ```Kotlin val animationState by animateKottieCompositionAsState( composition = composition, iterations = 3 // Play the animation 3 times ) ``` ## Observing Animation State You can observe animation state changes: ```Kotlin LaunchedEffect( key1 = animationState.isPlaying ) { if (animationState.isPlaying) { println("Animation Playing") } if (animationState.isCompleted) { println("Animation Completed") playing = false } } ```