Open isobel-cullen opened 5 years ago
More options:
bearlibterminal (cross-platform C++ lib with wrappers) roguesharp (not sure how cross-platform this is, maybe I can fix it if it isn't)
SFML also has a .NET wrapper
I guess if I'm giving up on running in an actual terminal then Unity is also an option.
Gui.cs isn't good enough and has very little documentation.
SadConsole is based on MonoGame, has lots of documentation and is actively developed.
libtcod is the "roguelike library", writing a .NET wrapper for it might be a fun learning exercise.
Using either would lose me the ability to run in the terminal like a "traditional" roguelike, but would make switching or migrating to tiles an incremental process.
Also, more than 16 colours.