issues
search
isovector
/
adventure
an open-source MOAI based point-n-click graphical adventure engine
Other
26
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Running without needing the Moai library installed, Metalua causes problems
#23
JenniBee
opened
9 years ago
2
Remove unused save APIs
#22
isovector
opened
11 years ago
0
Actor's walk tasks are uncancelable
#21
isovector
closed
12 years ago
0
Building on OS X
#20
n00shie
opened
12 years ago
3
Win32 builds are probably broken
#19
isovector
closed
12 years ago
1
Allow escape characters in strings
#18
isovector
closed
12 years ago
1
Fix foot sliding
#17
isovector
opened
12 years ago
0
win32 builds no longer work
#16
isovector
closed
12 years ago
1
task_map never gets pruned
#15
isovector
closed
12 years ago
0
glibc free(): invalid next size (fast) after killing a task
#14
isovector
closed
12 years ago
1
Export anim events to costumes, and use them to fire signals
#13
isovector
closed
12 years ago
0
Implement signals for synchronizing tasks
#12
isovector
closed
12 years ago
1
Make an editor
#11
isovector
closed
12 years ago
2
Easy Bootstrapping
#10
n00shie
closed
12 years ago
3
Move rects to the geometry module
#9
isovector
closed
12 years ago
0
Properly prototype objects
#8
isovector
closed
12 years ago
1
Write a frakkin adventure story!
#7
zenovy
closed
12 years ago
2
Develop a friendly format for dialogue
#6
isovector
closed
12 years ago
2
Create a structure for storing character animations
#5
isovector
closed
12 years ago
1
Flesh out the art pipeline
#4
isovector
closed
12 years ago
5
Develop a debugger for lua scripts
#3
isovector
closed
12 years ago
3
Rewrite the task manager in C++
#2
isovector
closed
12 years ago
1
test
#1
isovector
closed
12 years ago
0