Open-source code for Unity.
A demonstration of how this repository could be used, including a playable demo, is available at schwer-scripts-demo.
This repository contains some helpful scripts and skeleton implementations of various features. Feel free to use this as a reference or a base for your own project(s).
I'm just a hobbyist, so if you have any improvements or suggestions, let me know!
BinaryIO
(wrapper for reading and writing binary files)MonoBehaviourSingleton
& DDOLSingleton
PrefabMenu
(menu items to speed up prefab workflow)AssetsUtility
(work with assets via code)ScriptableObjectUtility
(work with Scriptable Object assets via code)There currently isn't an automatic process to update a copy of schwer-scripts that has been imported into a Unity project, but here are the steps I've been taking to update manually:
.meta
files so that references aren't broken.schwer-scripts
folder from the Assets folder (via the file explorer).schwer-scripts
folder to where the old schwer-scripts
was.schwer-scripts
files.