Closed itteerde closed 8 months ago
ui.notifications.info(`Saving volumes: globalPlaylistVolume=${game.settings.get('core', 'globalPlaylistVolume')}, globalAmbientVolume=${game.settings.get('core', 'globalAmbientVolume')}, globalInterfaceVolume=${game.settings.get('core', 'globalInterfaceVolume')}`, { permanent: true }); ui.notifications.info("Volume values are on a logarithmic scale within a range of 0-1. Don't be alarmed by low values.", { permanent: true }); ui.notifications.info(`Saving current chat bubble setting (display=${game.settings.get("core", "chatBubbles")}, pan=${game.settings.get("core", "chatBubblesPan")}) to server.`, { permanent: true }) game.user.update({ 'flags.world': { globalPlaylistVolume: game.settings.get('core', 'globalPlaylistVolume'), globalAmbientVolume: game.settings.get('core', 'globalAmbientVolume'), globalInterfaceVolume: game.settings.get('core', 'globalInterfaceVolume'), chatBubbles: game.settings.get("core", "chatBubbles"), chatBubblesPan: game.settings.get("core", "chatBubblesPan") } })
and change Macro icon and name.
With the macro actually having the support, would be nice to add it to the modules, too... Idiot!
done (and bug fixed now, too)
and change Macro icon and name.