jacobnb / EGP410_Assignment4

EGP410 group assignment.
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To compile and link the project:

  1. open EGP-410\GameAI\pathfinding\game\pathfinding.sln using Visual Studio
  2. Compile using visual studio. either Build > Build Solution or click on the "Local Windows Debugger" button at the top of the screen
  3. I haven't found any linking or targetting problems on the lab computers, but you may have to retarget projects for your windows SDK version

You may also need to add the SDL dlls to the debug environment path. properties > Debugging > Environment: PATH=......\external libs\SDL2\SDL\lib\win32;%PATH%

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Student Version

Code modified and accidentally obfuscated by Jacob B.

EGP-410

Template projects for base code for EGP 410 assignments.

This repository contains three major directories: