jagenjo / litegraph.js

A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
MIT License
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How to remove information about canvas #425

Open senj1212 opened 6 months ago

senj1212 commented 6 months ago

image

I need to remove this text here. Unfortunately, I didn’t find how to do this. And another second question. How can you stretch a canvas to fill the entire screen without losing quality? And I’m also wondering if it’s possible to somehow allow connecting several nodes to one input.

sefgit commented 4 months ago

You can find in src/litegraph.js LGraphCanvas.prototype.renderInfo

which you can enable/disable by setting show_info of your LGraphCanvas object, i.e.: graphcanvas.show_info = false;