jakobharder / anno1800-jakobs-mods

Mods for Anno 1800 created by me.
https://mod.io/g/anno-1800/u/jakobscollection
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anno anno1800 mod modding modding-games

Jakob's Collection - Anno 1800 Mods

New population tiers, products, industries and tons of new visual assets (custom models, skins, ...).

How to Get

These are your options:

Changes

All mods are compatible previous versions and can be added to existing savegames. Smaller rebalancing may happen and will be listed in the changelogs for you to adjust.

See full changelog.

Jakob's City Variations

Add more variety to your cities with skins, variations and non-gameplay changing buildings.

Buildings

Skins

Ornaments

Jakob's Industrial Cities

Terraced houses with skyscraper-like levels for workers, artisans. They come with new needs, productions and fitting ornaments.

Gameplay

Buildings

Productions

Ornaments

Jakob's New World Cities

Terraced houses, material and need productions and more electricity options for the New World.

Gameplay

Buildings

Productions

Ornaments

Pescatarians (Jakob)

Pescatarians are an alternative OW population. Ideally for more farmer workforce with artisan-looking towns.

Gameplay

Buildings

Productions

Diagonal Residences (Jakob)

Buildings

Ornaments

You might be interested in jje1000's Diagonal Roads as well.

Improved Streets (Jakob)

Replaces railroads and NW streets with more fitting textures.

Textures

Improved Poles (Jakob)

Replaces electric wires and poles with lighter, less distracting models.

Nate's Windmill (Jakob)

Adds a windmill with small range but infinite power.

Biogas Production (Jakob)

Adds production to process dung from animal farms into gas.

Compact Menus (Jakob)

Combine city construction menu icons into categories: tourists, public services, institutions, malls and administration.

Build and Modify Yourself

Download the mod sources as zip file.

The mods are made with the Modding Tools for Anno extension for VS Code. Install the plugin, open a mod folder and press F1 and choose Build Anno Mod.

Translations

I appreciate feedback if you encounter wrong or missing translations. Easiest way to contact is @jakob in the modding discord (or Annoverse).

Always complete: English, German Partial (sometimes complete): Russian, Korean, French, Polish, Spanish, Chinese.

Credits