I just used GlobalTransform instead of Transform as the input of the Gizmo.
Then the output of the Gizmo was in world space so I converted it to local space with some maths magic.
(I also think it's possible to directly change the GlobalTransform but it could result in problems if the transform is modified the same frame)
Close #82
I just used
GlobalTransform
instead ofTransform
as the input of theGizmo
. Then the output of theGizmo
was in world space so I converted it to local space with some maths magic. (I also think it's possible to directly change theGlobalTransform
but it could result in problems if thetransform
is modified the same frame)Should I update the Changelog ?