Closed jimmyhlyu closed 1 year ago
I second this, makes GPU-PV unusable for most of my games
This is not possible in Hyper-V
Enable Hyper-V in the Guest OS Since Hyper-V also sets the cpuid hypervisor bit, this can trick many games, such as the Genshin Impact
Interesting, I'll be sure to test it out! One particularly pernicious game I want to get working under GPU-PV is VRChat after their latest "security update"
UPDATE: No dice on VRChat, but it may be because I am using an AMD processor with a Windows 10 host and thus am unable to perform nested virtualization or enable the full Hyper-V platform in a Hyper-V VM
Interesting, I'll be sure to test it out! One particularly pernicious game I want to get working under GPU-PV is VRChat after their latest "security update"
UPDATE: No dice on VRChat, but it may be because I am using an AMD processor with a Windows 10 host and thus am unable to perform nested virtualization or enable the full Hyper-V platform in a Hyper-V VM
Easy-GPU-PV does not enable nested virtualization for Win10 on AMD platforms
But with reference to https://techcommunity.microsoft.com/t5/virtualization/amd-nested-virtualization-support/ba-p/1434841, maybe it is possible to make it?
It is an artificial limitation by Microsoft (https://learn.microsoft.com/en-us/virtualization/hyper-v-on-windows/user-guide/nested-virtualization#prerequisites)... I'll test things out again once I get around to migrating to Windows 11
I finally got around to testing it, no change sadly... VRChat's implementation of EAC makes Hyper-V a non-option for now... if only there was a way to edit the .vmcx binaries directly to trick the OS into thinking that the virtualized hardware is physical
Is there any way we could modify the hypervisor bit in order to bypass those VM detections? This is simple in VMware setting "hypervisor.cpuid.v0 = "FALSE"" in the vmx file. But not sure how to do it in Hyper V.