Open jasonbcox opened 11 years ago
Write unit tests for as many Graphics functions as possible that can be automated (ie. no user input needed). Also, keep in mind that unit tests are part of the build, so use discretion when writing unit tests that may take a long time to process.
Write unit tests for as many Graphics functions as possible that can be automated (ie. no user input needed). Also, keep in mind that unit tests are part of the build, so use discretion when writing unit tests that may take a long time to process.