Open jasonbcox opened 10 years ago
Calling AudioDevice::addSound() after AudioDevice::startStream() may cause a race condition where the audio callback ends up calling Sound::addToBuffer() on a NULL pointer. Determine why this is happening and fix it.
Calling AudioDevice::addSound() after AudioDevice::startStream() may cause a race condition where the audio callback ends up calling Sound::addToBuffer() on a NULL pointer. Determine why this is happening and fix it.