Add a class that inherits Scene and uses glScissor to render 'subwindows' within the application. Adding text and objects is the same as a Scene, but they only render within some defined space of pixel coordinates.
In order to accomplish this, Scene::m_composites must be implemented.
Note: This ticket previously referenced scrollable subwindows, but that should be implemented by the user once scrolling bindings are available in the Input classes.
Add a class that inherits Scene and uses glScissor to render 'subwindows' within the application. Adding text and objects is the same as a Scene, but they only render within some defined space of pixel coordinates.
In order to accomplish this, Scene::m_composites must be implemented.
Note: This ticket previously referenced scrollable subwindows, but that should be implemented by the user once scrolling bindings are available in the Input classes.