javisar / ONI-Modloader

A modloader for Oxygen Not Included
MIT License
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InsulatedDoors critical error #4

Closed L-a-n-g-o-l-i-e-r-s closed 6 years ago

L-a-n-g-o-l-i-e-r-s commented 6 years ago

copied from forum: Hey there, having a bit of a problem. Making a pneumatic door out of material other than the standard ones and directing a dupe to lock it in horizontal mode causes a error in which the hud says "Error Occured, please restart game." and all dupe activity loops.

This doesn't happen when the InsulatedDoors mod is removed on the latest game version. I really want to use the mod though, any idea what's going wrong?

Edit: This just repeats over and over in the output log: NullReferenceException: Object reference not set to an instance of an object at Worker.Work () <0x00145> at GameStateMachine4/State/<ToggleWork>c__AnonStorey31<WorkChore1/States, WorkChore1/StatesInstance<Door>, WorkChore1, object>.<>m__1 (WorkChore1/StatesInstance<Door>,single) <0x000c6> at BucketUpdater1<WorkChore1/StatesInstance<Door>>.Update (WorkChore1/StatesInstance,single) <0x00064> at UpdateBucketWithUpdater1<WorkChore1/StatesInstance>.Update (single) <0x00197> at StateMachineUpdater/BucketGroup.AdvanceOneSubTick (single) <0x000b9> at StateMachineUpdater.AdvanceOneSimSubTick () <0x000bb> at Game.SimEveryTick (single) <0x00111> at (wrapper dynamic-method) Game.Update_Patch2 (object) <0x00479>

Edited 14 hours ago by eggsvbacon

javisar commented 6 years ago

Is this still happening?

L-a-n-g-o-l-i-e-r-s commented 6 years ago

@javisar

It doesn't seem so, I have only tested it limited.