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jbcallv
/
game-engine
2D game engine made in C++
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Io
#29
williamkyl
closed
2 years ago
0
improving the story
#28
jbcallv
opened
2 years ago
0
ui improvements
#27
jbcallv
opened
2 years ago
0
Collisions
#26
jbcallv
closed
2 years ago
0
I fixed the issue. MERGE TIME
#25
williamkyl
closed
2 years ago
0
all sides
#24
jbcallv
closed
2 years ago
0
collision stuff
#23
jbcallv
closed
2 years ago
0
camera and tilemap communication complete
#22
jbcallv
closed
2 years ago
0
added enum for joe's direction
#21
jbcallv
closed
2 years ago
0
Sprites
#20
jbcallv
closed
2 years ago
0
State manager
#19
jbcallv
closed
2 years ago
0
stop player animation on key released
#18
jbcallv
closed
2 years ago
1
Added Frank as a new character
#17
jbcallv
opened
2 years ago
0
Animation
#16
jbcallv
closed
2 years ago
0
player art
#15
jbcallv
opened
2 years ago
1
creation of states
#14
jbcallv
opened
2 years ago
0
resource manager
#13
jbcallv
opened
2 years ago
1
fix player animation drawing
#12
jbcallv
closed
2 years ago
1
game state manager
#11
jbcallv
closed
2 years ago
3
player collisions
#10
jbcallv
closed
2 years ago
0
update camera constants
#9
jbcallv
closed
2 years ago
0
sprite sheet formatting
#8
jbcallv
opened
2 years ago
1
diagonal movement too fast
#7
jbcallv
opened
2 years ago
0
Whats the story?
#6
williamkyl
closed
2 years ago
2
improve readme
#5
jbcallv
opened
2 years ago
0
game art
#4
jbcallv
closed
2 years ago
1
refactoring
#3
jbcallv
opened
2 years ago
4
camera class
#2
jbcallv
closed
2 years ago
1
tilemap drawing
#1
jbcallv
closed
2 years ago
0