Debug mode:
mkdir debug
cd debug
cmake .. -G "Unix Makefiles"
make
./game-engine
Release mode (faster):
mkdir release
cd release
cmake .. -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release
make
./game-engine
Remember to add new classes to CMakeLists.txt under the add_executable command
To run the program at any point, e.g., when testing new code, simply run the following commands in the debug / release directory created above:
make
./game-engine