jbitoniau / RiftOnThePi

A simple Oculus Rift test application targeted at the Raspberry Pi to evaluate its performances
MIT License
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RiftOnThePi

A simple Oculus Rift test application targeted at the Raspberry Pi.

The goal is to evaluate how the Raspberry Pi performs with the Rift and check whether it can handle it (the answer: yes to some extent!). Rendering is done using OpenGL ES 2.0. Accessing the Oculus Rift API is done through the Oculus SDK with a minor fix for the Raspberry Pi.

Oculus Rift on the Raspberry Pi

More information about this project can be found here: http://bitoniau.blogspot.fr/2014/04/oculus-rift-on-raspberry-pi.html

Tested on:

Prerequisite

Getting and preparing the Oculus SDK

Compiling and running RiftOnThePi

Running on Windows

It was faster and more practical to develop this application on a Windows desktop machine. RiftOnThePi therefore also works on Windows using the AMD OpenGL ES SDK (you must have an AMD graphics card though). Here are the steps to compile the code: