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jcornaz
/
heron
[DISCONTINUED] An ergonomic physics API for bevy games
MIT License
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chore(deps): update rapier2d requirement from ^0.5.0 to ^0.6.0
#48
dependabot[bot]
closed
3 years ago
2
docs(examples): Add a debug example
#47
jcornaz
closed
3 years ago
0
Update CONTRIBUTING.md
#46
faassen
closed
3 years ago
1
Allow to define Density
#45
jcornaz
closed
3 years ago
0
Allow to apply force/acceleration to a rigid body
#44
jcornaz
closed
3 years ago
13
Document how to access rapier's RigidBody and RigidBodyBuilder methods
#43
ufReitter
opened
3 years ago
6
feat!: Body::TriMesh implementation
#42
Dmajster
closed
3 years ago
10
Add Body::TriMesh definition
#41
Dmajster
opened
3 years ago
0
Replace usages of bevy::app::stage by bevy::app:CoreStage
#40
Dmajster
closed
3 years ago
1
Allow to apply velocity to any entity (not only dynamic/kinematic bodies)
#39
jcornaz
opened
3 years ago
0
Merge 'main' into 'next-bevy'
#38
jcornaz
closed
3 years ago
0
Custom collision shape
#37
jcornaz
closed
3 years ago
3
Layers
#36
jcornaz
closed
3 years ago
0
Ray cast
#35
jcornaz
closed
3 years ago
0
feat!: Kinematic bodies
#34
jcornaz
closed
3 years ago
0
feat: Add sensor
#33
jcornaz
closed
3 years ago
0
feat: Static bodies
#32
jcornaz
closed
3 years ago
0
Position/Rotation offset for collision shape
#31
jcornaz
closed
3 years ago
5
Add cuboid shape
#30
jcornaz
closed
3 years ago
0
Add capsule shape
#29
jcornaz
closed
3 years ago
0
Enable building on nightly channel
#28
jcornaz
closed
3 years ago
0
Bump actions/cache from v2 to v2.1.4
#27
dependabot[bot]
closed
3 years ago
0
Update rapier requirement from ^0.4.2 to ^0.5.0
#26
dependabot[bot]
closed
3 years ago
0
Update rapier3d requirement from ^0.4.2 to ^0.5.0
#25
dependabot[bot]
closed
3 years ago
2
ci: Build on more environements (windows + nightly rust)
#24
jcornaz
closed
3 years ago
0
ci: Remove Cache
#23
jcornaz
closed
3 years ago
1
Add Restitution component
#22
jcornaz
closed
3 years ago
0
Body types
#21
jcornaz
closed
3 years ago
0
Sensor
#20
jcornaz
closed
3 years ago
0
Query utility for events
#19
jcornaz
closed
2 years ago
1
Fire collision events
#18
jcornaz
closed
3 years ago
0
Update bevy_prototype_lyon requirement from 0.1.5 to 0.2.0
#17
dependabot[bot]
closed
3 years ago
0
Report missing required components
#16
jcornaz
opened
3 years ago
0
Add velocity
#15
jcornaz
closed
3 years ago
0
Refactor convertions to use traits
#14
jcornaz
closed
3 years ago
0
Add rendering of 2d collision shapes (debug feature)
#13
jcornaz
closed
3 years ago
0
Add lint rules
#12
jcornaz
closed
3 years ago
0
Support multiple collision shapes for a single rigid-body
#11
jcornaz
closed
3 years ago
1
Cuboid collision shape
#10
jcornaz
closed
3 years ago
0
Kinematic bodies
#9
jcornaz
closed
3 years ago
0
Capsule collision shape
#8
jcornaz
closed
3 years ago
0
Static bodies
#7
jcornaz
closed
3 years ago
0
Publish collision events
#6
jcornaz
closed
3 years ago
1
Allow to define body "restitution"
#5
jcornaz
closed
3 years ago
0
Write a minimal guide
#4
jcornaz
closed
3 years ago
1
Allow to apply velocity
#3
jcornaz
closed
3 years ago
2
Debug renderer 2d
#2
jcornaz
closed
3 years ago
0
Add dynamic bodies
#1
jcornaz
closed
3 years ago
0
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