A long and often requested feature is to have random ruins of dead exiles. Little huts. Examples of kilns. Tiny little tragic failures in their ruined hut. etc. etc.
So...
I made an attempt at adapting Mineclone's structures mod for Exile. It seems to be fairly powerful (e.g. handles loot, mobs etc). I was hoping it would be an easy copy paste, but it turned out to be fairly complicated.
A long and often requested feature is to have random ruins of dead exiles. Little huts. Examples of kilns. Tiny little tragic failures in their ruined hut. etc. etc.
So...
I made an attempt at adapting Mineclone's structures mod for Exile. It seems to be fairly powerful (e.g. handles loot, mobs etc). I was hoping it would be an easy copy paste, but it turned out to be fairly complicated.
I've got it partially working: https://github.com/DokimiCU/exile_experiments/tree/master/ran_structures.
This still has many bugs. I've reached my limits with it.
If this doesn't work something else out there might be better.