jeremyshannon / Exile

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https://codeberg.org/Mantar/Exile
GNU General Public License v3.0
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Preparing for new animals #53

Open DokimiCU opened 2 years ago

DokimiCU commented 2 years ago

Eventually more animals will get added. Seeing as I done animals in a unique way, this deserves some explanation.

My "ecological" style of running animals was a proof of concept. (That's why there's so few species right now). I've shown it can work, within limits. Now the code needs tidying up. After that the number of species can be expanded.

Things to consider:

DokimiCU commented 2 years ago

Some Possible new animals:

To fill gameplay gaps:

To fill world building gaps:

Just becuase it might be fun:

wizardofgcc commented 2 years ago

My ideas: Some kind of large tortoise/other reptile that is herbivorous, found semi-rarely in grasslands in groups of 3-5. These would have a hard shell and can kick or bite you very hard, so hard to hunt unprepared, probably better with a sling since, and the shell would have uses e.g. armor. They would eat a lot of grass, and wander the grasslands in search of it. They could be made tame and controlled, used for the meat and shells, but would require a mobile lifestyle.