jerryweb / Conquest-Enhanced-Mod

This is a modification to Call to arms - Gates of Hell: Ostfront which is a mod aims to make conquest missions more
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Bugs - Gameplay #18

Open JeffPersson opened 2 years ago

JeffPersson commented 2 years ago

GB# 1 : On defense. No preperation time.

Information: First defense Defending as US Vs Italy. Map: Factory Supporting troops: soviet

JeffPersson commented 2 years ago

GB# 2 : Cannot call in any offmap support using officers and radio cars.

Information: First defense Defending as US Vs Italy. Map: Factory Supporting troops: soviet

JeffPersson commented 2 years ago

GB# 3 : Cannot build sandbag ring even if it is an option. M3 37mm AT gun, same with .50 tripod mount.

Information: First defense Defending as US Vs Italy. Map: Factory Supporting troops: soviet

JeffPersson commented 2 years ago

GB# 4 : AI defenders run all over the place abandoning their positions to run around their cover and back again. Dancing around.

Information: First defense Defending as US Vs Italy. Map: Factory Supporting troops: soviet

jerryweb commented 2 years ago

GB# 3 : Cannot build sandbag ring even if it is an option. M3 37mm AT gun, same with .50 tripod mount.

Information: First defense Defending as US Vs Italy. Map: Factory Supporting troops: soviet

This is a known issue with emplacements as I'm not sure of a way to disable it for vehicles that have not been scripted for it.

jerryweb commented 2 years ago

GB# 2 : Cannot call in any offmap support using officers and radio cars.

Information: First defense Defending as US Vs Italy. Map: Factory Supporting troops: soviet

Offmap arty has been disabled for officer support in favor of star-support callins. Will need to disable officer chat wheel.

jerryweb commented 2 years ago

GB# 1 : On defense. No preperation time.

Information: First defense Defending as US Vs Italy. Map: Factory Supporting troops: soviet

Sounds like the testing values are active in your files. This can be turned off in the resource/script/multiplayer/bot.wave_system.lua file by setting the "testing" variable to false.

JeffPersson commented 2 years ago

GB# 3 : Cannot build sandbag ring even if it is an option. M3 37mm AT gun, same with .50 tripod mount. Information: First defense Defending as US Vs Italy. Map: Factory Supporting troops: soviet

This is a known issue with emplacements as I'm not sure of a way to disable it for vehicles that have not been scripted for it.

This applies to all officer commands on defence.