This is a modification to Call to arms - Gates of Hell: Ostfront which is a historically accurate Real Time Strategy game for Windows. This mod aims to make the conquest game mode more challenging and interesting experience by adding a variety of new featues such as officer callins, larger battles, and imporved AI pathing. The mod is currently available on steam workshop for Gates of Hell and is completely free (must own the base game to play)!
You will need to buy a copy of Call to arms (base game) and then Call to arms - Gates of Hell: Ostfront (DLC). For the official mod patch releases, navigate to the mod page on the steam workshop. This mod is broken into two parts and both will be requred to run:
Conquest Enhanced:
Conquest Missions Enhanced: https://steamcommunity.com/sharedfiles/filedetails/?id=2524380158
Just subscribe to both mods and then apply the mods ingame. If you want to run the beta versions of the mod:
Larger Scale: (https://user-images.githubusercontent.com/3289963/141610836-6e5a4576-2b21-4df0-93c8-4ba28914267f.mp4)
Map pointers for ally and enemy spawns
Defense emplacements for Defending AI (and player if he has researched Defense levels)
AI uses smoke
Replaced the default unit spawn with a new spawn wave system. This means that the AI will no longer just send in a random cluster of units, but instead mimic the flow of how real battles would take place such as: recon wave of inf and light veh, then the mortar wave to soften up positions, and then the tank assault.
Tanks will also move at the speed of the surrounding infantry to maximize combat effectiveness
If you would like to have fewer units, you can change those settings by following the guide here: https://steamcommunity.com/sharedfiles/filedetails/?id=2567221405
If you use Improved squads mod, use the compatible mod to ensure compatibility. Report bugs or issues you find to that specifc mod steampage. https://steamcommunity.com/sharedfiles/filedetails/?id=2608906107