jinc0930 / Clue

A game
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Track if a room is already visited or not to translate on the map #23

Closed mishimalisa closed 2 years ago

jinc0930 commented 2 years ago

to fix this - here's what im thinking: add "visited" attribute to room structs initialize on false becomes true after visited

jinc0930 commented 2 years ago

this is not showing on the map

mishimalisa commented 2 years ago

Now the text is dimmed when not visited and hide characters when not visited (but is commented)

jinc0930 commented 2 years ago

?

jinc0930 commented 2 years ago

THIS DOESNT WORK I'M NOT LYING