Closed mishimalisa closed 2 years ago
to fix this - here's what im thinking: add "visited" attribute to room structs initialize on false becomes true after visited
this is not showing on the map
Now the text is dimmed when not visited and hide characters when not visited (but is commented)
?
THIS DOESNT WORK I'M NOT LYING
to fix this - here's what im thinking: add "visited" attribute to room structs initialize on false becomes true after visited