jinxOAO / DSPmod_MoreMegaStructures

Add more megastructures.
7 stars 2 forks source link

Red error when MoreMegaStructures is used with GigaStations #47

Open Umbrasong opened 1 month ago

Umbrasong commented 1 month ago

originally reported to Gigastations in https://github.com/limoka/DSP-Mods/issues/109 366617231-447fe5e4-062a-45b2-823e-0cea73ab8f13

jinxOAO commented 4 weeks ago

I'm sorry, I've checked the vanilla StationComponent code, seems the error is at stationComponent3.priorityLocks. It is inited from prefabDesc.stationMaxItemKinds which is 5 by default. I don't think I've patched/changed that, nor the other StationComponent's methods. The interstellar assembly simply patches the GameData.GameTick rather than StationComponent. So I don't find the reason. Is it possible that the Gigastations code don't know that my mod added a new station, so that it won't check that, and, maybe treated my station as a giga station?

Umbrasong commented 3 weeks ago

fWIW, GigaStations doesn't remove the basic stations, it just adds bigger-and-better version of them. I never USE the basic stations, though (except for the exchange station, since it doesn't have a giga version).

at any rate, there are tickets open here and over for GigaStations as I mentioned in the opening comment -- https://github.com/limoka/DSP-Mods/issues/109

It may be better to talk to them directly rather than trying to translate through me, who just plays the game :)