jinxOAO / DSPmod_MoreMegaStructures

Add more megastructures.
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Tweakable effects? #9

Open Charuru opened 1 year ago

Charuru commented 1 year ago

I like megastructures as an end-game goal to achieve something with this huge factory I have. But I think the effects of the current megastructures are kind of OP and I would like them to not work like that. I think it would be better if their effects are more story-based, like sending supply or material back to centrebrain instead of making it for your factory. Regardless of opinions on this, it would be great if we can tweak the effects of the structures so we can have the experience we want.

jinxOAO commented 1 year ago

I'm sorry I don't quite get the meaning of tweakable effects. Does it mean that the value (for example the production speed) can be changed by players? If that so, it can be done easily. But if "Tweakable effects" means the function can be changed at will, it might be impossible. Actually the factory thing is asked by some players, so I re-make this megastructure. I'm not able to let this mod meet everyone's expectations. Besides, what do you mean "please show them as they exist in the game". If that means like different models or appearence, I'm sorry I don't know how to make new models or use them, it is beyond my ability. Sorry for my English level is very poor, you need to explain those thing or I really dont get them.

Charuru commented 1 year ago

Thanks for taking the effort to reply! I really appreciate it.

I just mean take screenshots of the structures directly. Right now the screenshots are from the blueprint builders.

As for tweakable I'm happy with the values changing. The functions I understand would not be easy to do, I just think it's possible to have the mod offer megastructures that offer story-based functions (that do nothing for the economy of the player) instead of things that directly make the game easier. It's just a suggestion for the future.

Right now the request is for values changing, thanks for making a great mod!