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jkomoros
/
boardgame
An in-progress framework in golang to easily build boardgame Progressive Web Apps
Apache License 2.0
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Consider a moves.CurrentPlayerFixUp
#732
jkomoros
opened
6 years ago
2
At least one example in examples should do multiple rounds
#731
jkomoros
opened
6 years ago
0
If `boardgame-util serve` api binary crashes, `polymer` is left dangling
#730
jkomoros
opened
6 years ago
0
Layout of component-stack should take into account component-scale
#729
jkomoros
opened
6 years ago
0
Some way to allow overlapping animations
#728
jkomoros
opened
6 years ago
0
Improve errors messages when golden fails to compare
#727
jkomoros
opened
6 years ago
2
Consider using `transitionstart` events in the animations system
#726
jkomoros
opened
6 years ago
1
`boardgame-util serve` shouldn't use `polymer serve`
#725
jkomoros
opened
6 years ago
0
Consider popping auto-inflation into separate package
#724
jkomoros
closed
6 years ago
2
Enabling admin view when no moves have been made fails
#723
jkomoros
closed
6 years ago
0
Cards in a sanitize:len don't animate from stack to stack
#722
jkomoros
closed
6 years ago
2
Automatically disable buttons when animations are playing
#721
jkomoros
opened
6 years ago
0
Every so often animations get wedged when there are multiple fix ups in a row
#720
jkomoros
opened
6 years ago
6
When a card leaves a stack, the rest of the cards shouldn't shift positions
#719
jkomoros
closed
6 years ago
5
Edge case: next state not rendered if no animatable items used in view
#718
jkomoros
closed
6 years ago
1
Have a way to decide which animations to skip clientside
#717
jkomoros
opened
6 years ago
1
Animatable items should have a `wait-for-animation` attribute
#716
jkomoros
opened
6 years ago
1
Animatable items should get post-animation-delay property
#715
jkomoros
opened
6 years ago
2
Create a boardgame-animatable-item superclass; make status-text be a subclass
#714
jkomoros
opened
6 years ago
1
Move more of the animating logic into animateable items
#713
jkomoros
opened
6 years ago
5
Use diffing to shorten bundles sent to client
#712
jkomoros
opened
6 years ago
0
Boardgame-component-stack has unnecessary animation movement, making even simple fixup moves animate
#711
jkomoros
closed
6 years ago
1
Shouldn't move.LegalPhases() just be a single phase?
#710
jkomoros
opened
6 years ago
0
Animations flicker in DebugAnimations due to performance regression
#709
jkomoros
opened
6 years ago
4
ComponentChest.Add{Constant,Deck} should be private
#708
jkomoros
closed
6 years ago
0
Make game view socket connect faster
#707
jkomoros
opened
6 years ago
0
Create moves.Increment
#706
jkomoros
closed
6 years ago
5
Fix errors in move/deal/collect components moves
#705
jkomoros
opened
6 years ago
7
Allow a custom order of keys/values in VariantConfig
#704
jkomoros
opened
6 years ago
0
GamePkg should detect NewDelegate more robustly
#703
jkomoros
opened
6 years ago
0
Support agents in goldens
#702
jkomoros
opened
6 years ago
0
Ways to diff goldens and save new goldens
#701
jkomoros
closed
4 years ago
8
Consider checking that game packages don't include math/rand
#700
jkomoros
closed
6 years ago
0
filesystem/record should support multiple encodings of states
#699
jkomoros
closed
6 years ago
2
Timers lead to a number of non-deterministic behaviors
#698
jkomoros
opened
6 years ago
5
Create-games are non-deterministic for variants
#697
jkomoros
closed
6 years ago
0
GameDeelgate().Name should exactly equal the package name
#696
jkomoros
closed
6 years ago
7
Use golang.org/x/tools/go/packages for gamepkg
#695
jkomoros
opened
6 years ago
0
Create `lib/gameimport` package
#694
jkomoros
closed
6 years ago
2
Move structs need to be able to be sanitized
#693
jkomoros
opened
6 years ago
0
Document common patterns in game design
#692
jkomoros
opened
6 years ago
0
Document struct-based tag inflation in package doc
#691
jkomoros
closed
6 years ago
1
Create clearer documentation for type hierarchies
#690
jkomoros
closed
6 years ago
3
If no output in auto_reader or auto_enum, just don't output
#689
jkomoros
opened
6 years ago
0
Have a more natural way to define Variant display values
#688
jkomoros
closed
6 years ago
3
`boardgame-util stub` feature to add new delegate methods to main.go
#687
jkomoros
opened
6 years ago
1
`boardgame-util serve` shouldn't litter `.database` files
#686
jkomoros
opened
6 years ago
0
stub.Generate's test should test that output compiles
#685
jkomoros
closed
6 years ago
2
Consider getting rid of moves/interfaces and moves/with
#684
jkomoros
closed
6 years ago
3
build.Api.StorageType should support storage types more robustly
#683
jkomoros
opened
6 years ago
0
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