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jkomoros
/
boardgame
An in-progress framework in golang to easily build boardgame Progressive Web Apps
Apache License 2.0
31
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`boardgame-util serve` should allow `--offline-dev-mode` override
#682
jkomoros
closed
6 years ago
3
Create `boardgame-util config init`
#681
jkomoros
closed
6 years ago
2
Better pattern to load assets in game client directories
#680
jkomoros
opened
6 years ago
0
Tweak default templates to work better with Polymer3
#679
jkomoros
opened
6 years ago
0
Consider renaming "Config" to "Variant"
#678
jkomoros
closed
6 years ago
3
Fix line spacing of all stub.Generate() output
#677
jkomoros
opened
6 years ago
0
`boardgame-util stub` should allow setting specific options
#676
jkomoros
opened
6 years ago
0
Use stub.FileContents for lib codegen as well
#675
jkomoros
opened
6 years ago
2
Consider having boardgame-utli serve call `go generate` on games
#674
jkomoros
opened
6 years ago
1
delegate.ConfigureConstants() should return a PropertyCollection
#673
jkomoros
closed
6 years ago
1
Create `boardgame-util lint` command
#672
jkomoros
opened
6 years ago
0
Refactor build.Static into public methods
#671
jkomoros
closed
6 years ago
3
`boardgame-util codegen` should warn if wrong magic comment found
#670
jkomoros
opened
6 years ago
0
Consider renaming `boardgame-util` to `boardgame`
#669
jkomoros
closed
6 years ago
1
`boardgame-util deploy` command
#668
jkomoros
opened
6 years ago
1
`boardgame-util golden` and friends
#667
jkomoros
opened
6 years ago
8
`boardgame-util build static --prod` should merge client_config.json directly into index.html
#666
jkomoros
opened
6 years ago
0
Running `boardgame-util db up` before `db setup` segfaults
#665
jkomoros
opened
6 years ago
0
Add a new-move wizard to boardgame-util
#664
jkomoros
opened
6 years ago
0
Add a new-game wizard to `boardgame-util`
#663
jkomoros
closed
6 years ago
4
Support modules
#662
jkomoros
opened
6 years ago
4
Improvements to `boardgame-util config add` and games node
#661
jkomoros
opened
6 years ago
3
Allow baking of config.json directly into generated server binary
#660
jkomoros
opened
6 years ago
1
Fix `go vet` issues with all libraries
#659
jkomoros
closed
6 years ago
2
Locate games packages more robustly in boardgame-util
#658
jkomoros
closed
6 years ago
6
Change convention for client assets to be in `gamename/client`
#657
jkomoros
closed
6 years ago
3
Switch to polymer 3
#656
jkomoros
closed
6 years ago
4
Create an over-arching util program that automates all tasks including setting up server
#655
jkomoros
closed
6 years ago
10
Factor PhaseEnum out of main package
#654
jkomoros
opened
6 years ago
1
Consider using pkg/errors
#653
jkomoros
opened
6 years ago
0
Consider working with go cloud to make it work OK with different cloud providers
#652
jkomoros
opened
6 years ago
2
server static should do auto-soft-linking similar to how filesystem does auto-soft-linking
#651
jkomoros
closed
6 years ago
4
Moves() and friends are off of state.Game(), but sometimes with wrong state
#650
jkomoros
opened
6 years ago
0
Should StateStorageRecord, similar be string instead of []byte?
#649
jkomoros
closed
6 years ago
1
Tool to make it easy to create full-game tests
#648
jkomoros
closed
6 years ago
2
Get rid of moves.NoOp?
#647
jkomoros
opened
6 years ago
2
Fix the hacky "Moves with no phase are omitted from MoveProgressionMatching" behavior
#646
jkomoros
closed
6 years ago
3
Consider a Sub-phase that pops back up into the parent phase when done
#645
jkomoros
opened
6 years ago
1
Allow a groups.Repeat whose count is set based on the State
#644
jkomoros
opened
6 years ago
0
Blackjack when you bust the first card turns hidden again
#643
jkomoros
closed
6 years ago
10
WithLegalMoveProgression is only legal if WithLegalPhase is also set
#642
jkomoros
closed
6 years ago
2
Should moves.Base.DeriveName() be in auto config?
#641
jkomoros
opened
6 years ago
0
Improve performance of moveProgressionChecks
#640
jkomoros
opened
6 years ago
4
Consider popping moves.Base, DefaultGameDelegate into separate package
#639
jkomoros
closed
6 years ago
4
Move WithName (etc) to a separate package, with
#638
jkomoros
closed
6 years ago
0
Consider auto.Config needing Delegate
#637
jkomoros
closed
6 years ago
3
auto config moves erroneously pass test
#636
jkomoros
closed
6 years ago
0
ProposeMove on non-modifiable games should call Refresh() before returning
#635
jkomoros
closed
6 years ago
1
Get rid of game.SetUp?
#634
jkomoros
closed
6 years ago
1
Get rid of MoveType concept
#633
jkomoros
closed
6 years ago
4
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