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jlnunez89
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fibula-mmo
An open source server written in C# for the other-leg-bone-name game (which must not be named).
MIT License
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7
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Bump Newtonsoft.Json from 12.0.3 to 13.0.2 in /src/Fibula.Creatures.Contracts
#81
dependabot[bot]
opened
1 year ago
0
Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /src/Fibula.Creatures.Contracts
#80
dependabot[bot]
closed
1 year ago
1
small fix to hit points message package send only to the target player.
#79
MUN1Z
closed
4 years ago
1
Skills increase don't handle wrap around.
#78
jlnunez89
opened
4 years ago
1
Merge experimental branch into master.
#77
jlnunez89
closed
4 years ago
0
MapConstants.*Mark should be loaded from somewhere
#76
jlnunez89
opened
4 years ago
0
ChangeModesOperation needs to send a notification that updates player fight/chase modes.
#75
jlnunez89
opened
4 years ago
1
Rename to Fibula an refactor base to remake some things.
#74
jlnunez89
closed
4 years ago
0
[Question] RSA Decryption increases CPU usage by 0.1%
#73
Ezzz-dev
closed
4 years ago
1
Debug Assertion when going underground for the first time.
#72
jlnunez89
opened
4 years ago
0
Big PR: Merge operations refactor.
#71
jlnunez89
closed
4 years ago
0
Invalid Discord link
#70
caioavidal
closed
4 years ago
2
Big PR: Implement path finding, implement location-based retry actions.
#69
jlnunez89
closed
4 years ago
0
OTClient disconnects from game
#68
SeeingBlue
closed
4 years ago
3
Movement Event Failed
#67
SeeingBlue
closed
4 years ago
1
Implement container up, fix a bug with closing containers.
#66
jlnunez89
closed
4 years ago
0
Implement item rotations, fix a bug with two handed items.
#65
jlnunez89
closed
4 years ago
0
Address multiple open issues.
#64
jlnunez89
closed
4 years ago
0
Address multiple issues.
#63
jlnunez89
closed
4 years ago
0
Fix a bug in which the PlayerInventory destructor caused a crash
#62
jlnunez89
closed
4 years ago
0
Re-logging multiple times causes server crash
#61
SeeingBlue
closed
4 years ago
3
Creatures sliding out of the screen from the player are not removed.
#60
jlnunez89
closed
4 years ago
0
In OTClient, a player is able to move ground items.
#59
jlnunez89
closed
4 years ago
0
OTClient: Failed event condition LocationNotObstructedEventCondition
#58
SeeingBlue
closed
4 years ago
1
Failed event condition LocationsMatchEventCondition
#57
SeeingBlue
closed
4 years ago
1
No Player-Monster interactions
#56
SeeingBlue
closed
4 years ago
1
Inventory slots do not restrict the equipped item.
#55
SeeingBlue
closed
4 years ago
1
Items intermittently fail to visually update on move.
#54
SeeingBlue
closed
4 years ago
1
Equipped backpack closes when walking.
#53
SeeingBlue
closed
4 years ago
0
Character data is not persistent.
#52
SeeingBlue
opened
4 years ago
1
Switched to client version 7.72
#51
jlnunez89
closed
4 years ago
0
Add monster files into standalone server.
#50
jlnunez89
closed
4 years ago
0
Server crash: System.ArgumentNullException: Value cannot be null. (Parameter 'value')
#49
nielss94
closed
4 years ago
3
Client crash: Error while sending CreatureMovedNotification. Full error inside.
#48
nielss94
closed
4 years ago
3
Some logging changes for when the RSA keys are not supported
#47
jlnunez89
closed
4 years ago
0
Fixed typo in appsettings.json
#46
SeeingBlue
closed
4 years ago
0
Tibia Client Login hangs with OTClient but not with vanilla client + TibiaLoader/IPChanger
#45
SeeingBlue
closed
4 years ago
10
'Monters' directory instructions missing from README
#44
SeeingBlue
closed
4 years ago
3
Make monster spawns only when the sector gets loaded.
#43
jlnunez89
closed
4 years ago
0
First stab at loading monsters support
#42
jlnunez89
closed
4 years ago
3
Additional movement events and implement containers.
#41
jlnunez89
closed
4 years ago
0
First stab at implementing container items
#40
jlnunez89
closed
4 years ago
0
Make more readme changes
#39
jlnunez89
closed
4 years ago
0
Added steps to run on README, fixed small item bug on hang-able items.
#38
jlnunez89
closed
4 years ago
0
Add in-memory db implementation and set it as default
#37
jlnunez89
closed
4 years ago
1
Fix bottom floors map description bug.
#36
jlnunez89
closed
4 years ago
0
Enable most move/use event rules due to almost complete implementation of the ScriptApi.
#35
jlnunez89
closed
4 years ago
0
Evaluate indirection setup of Game in IScriptApi.cs
#34
jlnunez89
closed
4 years ago
1
Implement missing ScriptRequest_* in Game implementation.
#33
jlnunez89
closed
4 years ago
1
Write a better README, that guides newcomers into the project.
#32
jlnunez89
opened
4 years ago
1
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