Forgotten Realm: The Mushroom Man's Tale
About
The intended player experience is an immersive survival adventure where players spawn at a portal and must explore three villages, collecting food, fighting enemies, and upgrading their gear. In the second village, they meet a Mushroom Man who guides them to find the final gem, allowing them to open the portal and complete their quest. The game is going to have an enchanted design and therefore create a mystical but exciting game.
- Aim: Survive long enough, locate the portal to return home
Environment Features
- A portal where the player spawns and a final portal they have to unlock to complete the game
- Three abandoned villages each with houses and a campfire at each village
- The first village includes food
- The second village has a blacksmith, and this is where you get introduced to the mushroom man who will lead you to the final village
- The third village has a blacksmith
Other features
- Can collect items including food, wood, stone
- When player eats an apple, it increases their health bar
- Health slowly goes down if player does not eat
- Player can gather stone and wood to create a dagger
- Player can cook food on the campfire and when they eat this food their health will increase more than uncooked food
- Player’s sprint will run out and you have to wait for it to reload in order to run again
- Player can interact with the blacksmith villager in order to spawn in a sword to fight the enemies
- Player follows mushroom man from second village to third village to find the final gem/coin
- Enemies will attack player with their sword
- If the player hits an enemy, it will die
- If an enemy keeps hitting you and you die its game over
- Player can pick up the final coin to spawn in and unlock final portal to complete the game
Player controls
- Movement:
WASD
- Sprint:
Left Shift
- Jump:
Space bar
- Attack/Use:
Right click
- Interact/Pickup:
E
- Drop Items:
Q
- Inventory Select:
Scroll Wheel
or NumKeys 1 through to 0
Asset Attribution
Third Party Assets
- Mushroom Man - 3D Character Model, Unity Asset Store
- Stylized Dagger - 3D Model, Sketchfab
- Translucent Crystals - 3D Environment Asset (Blue Crystal), Unity Asset Store
- 25 Free Stylized Textures - Textures, Unity Asset Store
- Painted Tiles: Sleeping Forest** - Textures, Unity Asset Store
- Pouch Bulb - 3D Model, Sketchfab
- Paddle Ferns - 3D Model, Sketchfab
- Frost Flower - 3D Model, Sketchfab
- Mushroom Tree - 3D Model, Sketchfab
- Giant Glowbranch - 3D Model, Sketchfab
- AQUAS Lite - Water Render Pipeline - Shader, Unity Asset Store
- OCCA Software - Stylised Materials - Textures, OCCA Software
- Mixamo - Animations, Mixamo
- Jellyfish - 3D Model, Sketchfab
- Fantasy Butterfly - 3D Model, Sketchfab
- Low Poly Wind - Shader Script, Unity Asset Store
Original Assets
By Jessica
- Apple - 3D Model
- Blue Tree - 3D Model
- Magnolia Tree - 3D Model
- Tall Tree - 3D Model
- Bridge - 3D Model
- Floating Island - 3D Model
- Rocks - 3D Model
- Sprint + Health Icon - Texture, UI Design
- Cursor - Texture
- Skybox - Custom edited from custom AI generated prompt
- Fireflies - Particle System
- Falling Leaves - Particle System
- Flat Mushrooms - 3D Model
- Vine Glow Mushroom - 3D Model
- Blue Glow Mushroom - 3D Model
- Purple Glow Mushroom - 3D Model
- Item Slot UI - Texture, UI Design
- Stone Collectible - 3D Model
- Rocks - 3D Model
- Skeleton - 3D Model
- Clovers - 3D Model
- Scroll - 3D Model + Texture, UI Design
- Inventory Item UI Icons - 3D Render
Collaborators