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jmmk
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clash-attack-sim
https://jmmk.github.io/clash-attack-sim/
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Use PIXI option to prevent pixel interpolation
#18
jmmk
opened
8 years ago
0
Latest deployed not work?
#17
leepupu
closed
9 years ago
2
Targeting system has too much responsibility
#16
jmmk
opened
9 years ago
0
Don't allow units to spawn on top of buildings
#15
jmmk
opened
9 years ago
0
Create Level Builder
#14
jmmk
opened
9 years ago
0
Allow choosing which unit to spawn
#13
jmmk
opened
9 years ago
3
Make input system better
#12
jmmk
opened
9 years ago
2
Make sure attacks are all going off
#11
jmmk
opened
9 years ago
0
hp bars
#10
jmmk
closed
9 years ago
2
Register systems instead of hardcoding a list of systems to run
#9
jmmk
closed
9 years ago
2
Instead of changing the "state" of a component, add and remove components instead
#8
jmmk
closed
9 years ago
0
reduce system boilerplate
#7
jmmk
closed
9 years ago
1
performance becoming an issue
#6
jmmk
closed
9 years ago
1
Make input system smarter
#5
jmmk
closed
9 years ago
0
Allow multiple animation sequences chosen by current state
#4
jmmk
closed
9 years ago
0
calculate when an attack happens
#3
jmmk
closed
9 years ago
0
Copyright Issues
#2
bencalegari
closed
9 years ago
2
Some calculations use tiles while others use pixels.
#1
jmmk
opened
9 years ago
1