jmr2704 / Collider-bsgs

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GPU BSGS Collider v1.8.1

Cuda (Nvidia card only) and Windows x64

alt text
Forked from Etayson/BSGS-cuda

Help page: Collider181.exe -h

C:\Users\User>Collider181.exe -h

-t       Number of GPU threads, Default 512
-b       Number of GPU blocks, Default 68
-p       Number of pparam, Default 256
-d       Select GPU IDs, Default 0 (-d 1,2,3)
-pb      Set single uncompressed/compressed pubkey for searching
-pk      Range start from , Default 0x1
-pke     End range
-w       Set number of baby items 2^ (-w 22  mean 2^22 points)
-htsz    Set number of HashTable 2^ , Default 26
-infile  Set file with pubkey for searching in uncompressed/compressed  format (search sequential), one pubkey per line
-wl      Set recovery file from which the state will be loaded
-wt      Set timer for autosaving current state, Default every 180 seconds

Collider Speed:

When using 5 or more GPUs, there is a decrease in the overall speed by -30%
In order not to lose speed, it is better to run window copies for each GPU with the -d 0 or -d 1 parameter ...

Search Puzzles 120-160

120 17s2b9ksz5y7abUm92cHwG8jEPCzK3dLnT

-pk 800000000000000000000000000000
-pke FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
-pb 02CEB6CBBCDBDF5EF7150682150F4CE2C6F4807B349827DCDBDD1F2EFA885A2630

125 1PXAyUB8ZoH3WD8n5zoAthYjN15yN5CVq5

-pk 10000000000000000000000000000000
-pke 1FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
-pb 0233709EB11E0D4439A729F21C2C443DEDB727528229713F0065721BA8FA46F00E

130 1Fo65aKq8s8iquMt6weF1rku1moWVEd5Ua

-pk 200000000000000000000000000000000
-pke 3FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
-pb 03633CBE3EC02B9401C5EFFA144C5B4D22F87940259634858FC7E59B1C09937852

135 16RGFo6hjq9ym6Pj7N5H7L1NR1rVPJyw2v

-pk 4000000000000000000000000000000000
-pke 7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
-pb 02145D2611C823A396EF6712CE0F712F09B9B4F3135E3E0AA3230FB9B6D08D1E16

140 1QKBaU6WAeycb3DbKbLBkX7vJiaS8r42Xo

-pk 80000000000000000000000000000000000
-pke FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
-pb 031F6A332D3C5C4F2DE2378C012F429CD109BA07D69690C6C701B6BB87860D6640

145 19GpszRNUej5yYqxXoLnbZWKew3KdVLkXg

-pk 1000000000000000000000000000000000000
-pke 1FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
-pb 03AFDDA497369E219A2C1C369954A930E4D3740968E5E4352475BCFFCE3140DAE5

150 1MUJSJYtGPVGkBCTqGspnxyHahpt5Te8jy

-pk 20000000000000000000000000000000000000
-pke 3FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
-pb 03137807790EA7DC6E97901C2BC87411F45ED74A5629315C4E4B03A0A102250C49

155 1AoeP37TmHdFh8uN72fu9AqgtLrUwcv2wJ

-pk 400000000000000000000000000000000000000
-pke 7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
-pb 035CD1854CAE45391CA4EC428CC7E6C7D9984424B954209A8EEA197B9E364C05F6

160 1NBC8uXJy1GiJ6drkiZa1WuKn51ps7EPTv

-pk 8000000000000000000000000000000000000000
-pke FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
-pb 02E0A8B039282FAF6FE0FD769CFBC4B6B4CF8758BA68220EAC420E32B91DDFA673

Use:

Current state is always saved to file currentwork.txt
If app crash or you stop app, you can start working from the last saved state. Provided the launch configuration has not been changed.
Note! set minimal -htsz value depending on -w

Value GPU Memory
-w 30 11.03 GB
-w 29 8.01 GB
-w 28 7.01 GB
-w 27 6.02 GB
Value RAM
-w 30 -htsz 28 32GB
-w 29 -htsz 28
-w 28 -htsz 27
-w 27 -htsz 25

All arrays(Baby, Giant) and hashtable saved to the disk for fast spinup solver next time (if parameters will not changed).
After you have the arrays saved, you will need less RAM to launch.

Example range 64 bit:
Run test: Collider181.exe -t 512 -b 72 -p 306 -pk 49dccfd96dc5df56487436f5a1b18c4f5d34f65ddb48cb5e0000000000000000 -pke 49dccfd96dc5df56487436f5a1b18c4f5d34f65ddb48cb5effffffffffffffff -w 30 -htsz 28 -pb 03c5bcdd76b64cbbd8212080fe5efa9bf577cdcaac9f5853b216e71723ec3aca19

Example work 64 bit range:

alt text

Random mode (-r 120 bit only TEST):

Building

Disclaimer

ALL THE CODES, PROGRAM AND INFORMATION ARE FOR EDUCATIONAL PURPOSES ONLY. USE IT AT YOUR OWN RISK. THE DEVELOPER WILL NOT BE RESPONSIBLE FOR ANY LOSS, DAMAGE OR CLAIM ARISING FROM USING THIS PROGRAM.