Work in progress "back to c style" game engine
The build is managed by CMake, hence the project can be built from command line or in an IDE of your choice by following these steps:
build
in root of repositorycmake ..
from the build directorymake
in
the build directorybin
folder, run them from there so they can find their resource filesNote that Xeno Engine relies on some modern c++ syntax (extended aggregate initialization in c++17). As such, the minimum supported compiler versions are: