joewdavies / geoblender

Tutorials for making 3D-looking maps with Blender and QGIS
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Raising the mask #6

Closed dinojah closed 2 years ago

dinojah commented 2 years ago

So I have a problem about the last tip - raising the map as you did for Greece.

Please check my node, I think I have done everything as you said, but still don't get that effect. question

joewdavies commented 2 years ago

I said: use a 'math' node connected to the DEM as the color1 input of a 'mix' node and color2 as the DEM, then use the mask as the Fac of the mix node. The result of this mix node is then plugged into the displacement node.

You are plugging the mix node into the principled BSDF, not into the displacement node as i said.