joewdavies / geoblender

Tutorials for making 3D-looking maps with Blender and QGIS
1.57k stars 97 forks source link

Raising the AOI from the background #9

Closed iikkamovitsh closed 2 years ago

iikkamovitsh commented 2 years ago

Hi Joe, Great tutorial and super fun to create a map. I've been succeeding in all of the other steps but the last tip is just not working out for me.

To best of my abilities (with zero previous experience in Blender) I tried to raise the AOI from the background. I have created the path as shown below but it just doesn't work. I am also a bit confused should I add a new mix node where the math node is connected or should I use what is created earlier.

image

Any tips you could share - maybe even a blender file or a screenshot of your settings?

Also, is the camera angle changed for this last step or only adding math node and related things?

Edit: This is the render that comes out with the settings used image

Cheers!

ryepenchi commented 2 years ago

Hi iikkamovitsh,

this is a setup that has worked for me to add a fixed displacement value within the area of interest. To actually see the effects I suggest playing with the camera position.

grafik

Also having a look at the other linked tutorial somethingaboutmaps had some additional nice tweaks in store.