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johanmoritz
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freecol
FreeCol: FreeCol is a turn-based strategy game based on the old game Colonization, and similar to Civilization. The objective of the game is to create an independent nation.
GNU General Public License v2.0
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Add refactoring of TerrainGenerator::createLandRegions in report
#62
johanmoritz
closed
4 years ago
0
Update commits to `git diff` commands
#61
johanmoritz
opened
4 years ago
0
Add old and new openclover reports to report
#60
shrew97
closed
4 years ago
1
Add test cases to report.md
#59
shrew97
closed
4 years ago
1
Update CodeCoverage for TerrainGenerator::createLandRegions
#58
johanmoritz
closed
4 years ago
0
Refactor getCost::BaseCostDecider to reduce CCN
#57
Kappenn
closed
4 years ago
4
Document purpose of ten high complexity functions
#56
shrew97
opened
4 years ago
10
Refactor Map::findMapPath to reduce CCN
#55
adbjo
closed
4 years ago
3
Refactor Scope::equals to reduce CCN
#54
shrew97
opened
4 years ago
0
Manually calculate CCN of Scope::equals
#53
shrew97
closed
4 years ago
2
Add tooling experience to report
#52
johanmoritz
closed
4 years ago
0
Manually calculate the CCN of TerrainGenerator::createLandRegions
#51
johanmoritz
opened
4 years ago
2
Import unit tests for Scope::equals
#50
shrew97
closed
4 years ago
1
Implement branch coverage by manual instrumentation, Scope::equals
#49
shrew97
closed
4 years ago
1
Create unit test for Scope::equals
#48
shrew97
closed
4 years ago
1
Refactor ModelMessage::getDefaultDisplay to reduce CCN
#47
rbratfors
opened
4 years ago
1
Add a break or return after every switch case that has branch coverage
#46
rbratfors
closed
4 years ago
1
Refactor createLandRegions to reduce cyclomatic complexity
#45
johanmoritz
closed
4 years ago
0
Refactor TerrainGenerator::createLandRegions to reduce CCN
#44
johanmoritz
closed
4 years ago
0
Raise code coverage monarch::actionIsValid
#43
johanmoritz
closed
4 years ago
0
Create unit-tests for ModelMessage::getDefaultDisplay
#42
rbratfors
closed
4 years ago
1
Create unit-tests for Monarch::InitializeCaches
#41
rbratfors
closed
4 years ago
1
Create unit test for Monarch::actionIsValid
#40
johanmoritz
closed
4 years ago
0
Create unit-tests for Map::findMapPath
#39
adbjo
closed
4 years ago
1
Create unit test for BaseCostDecided.java in function getCost
#38
Kappenn
closed
4 years ago
2
Create unit tests for Monarch::attackIsValid
#37
shrew97
closed
4 years ago
1
Add code coverage % calculations to CodeCoverage.java
#36
adbjo
closed
4 years ago
4
Manually calculate CCN of Monarch::initializeCaches
#35
adbjo
closed
4 years ago
5
Manually calculate CCN of Monarch::actionIsValid
#34
adbjo
closed
4 years ago
2
Manually calculate CCN of Player::readChild
#33
adbjo
closed
4 years ago
2
Make code coverage log readable
#32
adbjo
closed
4 years ago
1
Implement branch coverage by manual instrumentation, Monarch::initializeCaches
#31
rbratfors
closed
4 years ago
1
Implement branch coverage by manual instrumentation, Map::findMapPath
#30
rbratfors
closed
4 years ago
1
Implement branch coverage by manual instrumentation, Player::writeChildren
#29
rbratfors
closed
4 years ago
1
Implement branch coverage by manual instrumentation, Player::readChild
#28
rbratfors
closed
4 years ago
1
Implement branch coverage by manual instrumentation, BaseCostDecider::getCost
#27
rbratfors
closed
4 years ago
2
Implement branch coverage by manual instrumentation, Monarch::actionIsValid
#26
rbratfors
closed
4 years ago
1
Implement branch coverage by manual instrumentation, ModelMessage::getDefaultDisplay
#25
rbratfors
closed
4 years ago
1
Add code coverage tool OpenClover
#24
johanmoritz
closed
4 years ago
1
Implement branch coverage by manual instrumentation, Unit::setLocation
#23
Kappenn
closed
4 years ago
6
Implement branch coverage by manual instrumentation, BuildQueuePanel::updateBuildingList
#22
Kappenn
closed
4 years ago
2
Implement branch coverage by manual instrumentation, ColonizationMapLoader::loadMap
#21
Kappenn
closed
4 years ago
2
Implement branch coverage by manual instrumentation,ProductionLabel::ProductionLabel
#20
Kappenn
closed
4 years ago
2
Implement branch coverage by manual instrumentation, Flag::getRectangle
#19
Kappenn
closed
4 years ago
2
Implement branch coverage by manual instrumentation, AIColony::updateTileImprovementPlans
#18
Kappenn
closed
4 years ago
2
Implement branch coverage by manual instrumentation, AbstractCanvasListener::scroll
#17
Kappenn
closed
4 years ago
2
Implement branch coverage by manual instrumentation, MapViewer::displayUnit
#16
Kappenn
closed
4 years ago
2
Implement branch coverage by manual instrumentation, AbstractionOption::readOption
#15
Kappenn
closed
4 years ago
2
Implement branch coverage by manual instrumentation, InGameController::buildColony
#14
Kappenn
closed
4 years ago
2
Manually calculate CCN of BuildQueuePanel::updateBuildingList
#13
Kappenn
closed
4 years ago
7
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